AI Insights · Timothy · July 2022
Top 5 Roguelike Games on Android in Costa Rica: Q2 2022
Discover the performance of the top 5 roguelike games on the Android platform in Costa Rica during Q2 2022, including metrics on downloads, revenue, and active users.
Performance of Top 5 Roguelike Games on Android in Costa Rica: Q2 2022
In Q2 2022, the roguelike genre saw some notable performances on the Android platform in Costa Rica. Here’s a detailed look at the top 5 games in this category, based on data from Sensor Tower.
Diablo Immortal
Released at the end of May, Diablo Immortal had an impressive start. Weekly revenue peaked at approximately $2K in the first full week of June, followed by a gradual decline, ending June with about $1.3K. Weekly downloads saw a sharp drop from 8.7K in the first week to 437 by the end of the month. Meanwhile, weekly active users decreased significantly from 8K in early June to just over 2K by the end of the month.
Soul Knight
Soul Knight maintained a steady performance throughout Q2. Weekly revenue hovered around $50-$60, with minor fluctuations. Downloads showed an upward trend, starting at 588 in late March and reaching 877 by the end of June. Active users remained stable, starting at around 9K in late March and ending at 9.3K in late June.
RAID: Shadow Legends
RAID: Shadow Legends experienced a significant increase in weekly revenue, peaking at $295 in the last week of June. Downloads were relatively stable, fluctuating between 300 to 400, with a slight peak at 419 in early June. Active users remained consistent, averaging around 700 throughout Q2.
Looney Tunes™ World of Mayhem
Looney Tunes™ World of Mayhem saw a varied performance in Q2. Revenue peaked at $122 in early May but declined to around $40-$50 by the end of June. Downloads fluctuated, starting at around 220 and ending at 251 in late June. Active users had a slight decline, starting at 711 in late March and ending at 625 by the end of June.
PunBall
PunBall showed a strong performance in terms of revenue, peaking at $152 in the last week of June. Downloads saw a steady increase, starting at 157 in late March and reaching 256 by the end of June. Active users also saw growth, starting at 702 in late March and peaking at 1.3K in early June.
For more detailed insights and data, visit Sensor Tower.